In the maker space of week 6, Annabeth gave us a Script to screen based session for us to work on our concept artwork for our stories. One element we were introduced to was a layout for our future scripts. We were shown a presentation on how to layout a script and the different aspects to consider and how we may present it. We looked at some example text of a section of script from a Looney Tune episode. Annabeth showed us how we could present the exterior and interior in a script using the words INT(Interior) EXT (Exterior. I paid close attention to this as I had a feeling it could help me in my script development for some of my comic projects.
In the description of the scene it needed to be stated what time of day it was in the scene be it day, evening or night and where the scene was taken place for a location.
e.g. Ext- Shoe shop-Day
Which then brought us to the action in the shot, the description we were told could be short and concise or preferably detailed so that the animators/concept artists know what to produce for an animatic or piece of art. It seemed the detailed angle made more sense to me as if it was short and simple it wouldn't be much to follow for producing an animation.
e.g. Joseph exits the shoe shop carrying the crate of ballet shoes and walks along the street whilst struggling to handle the weight of the package whilst walking slowly and cautiously to avoid damaging the packaging.
The dialogue was the center piece of the script as it depicted what was being said by the characters. There was an instance in the script where the character would be either off screen or the dialogue being spoken was a voice over. In this the use of markers was needed.
eg. VO: Voice over
OS: off screen
Once these elements were understood it would then be time to piece everything together as a whole script, and when the scene would go into the next shot of the story. There were further script examples we could look at on Blackboard. Next week we would be going further in detail about script writing but for the time being our focus over the Easter break would be on beginning our production bibles in InDesign, even having sessions over the matter and how to order the artwork we created. I spoke to Annabeth on this matter and she told me to include short notes in the production bible and not full details like in the blog posts.
This was helpful as I spent the remainder of the session working on developing my character designs using Anthropomorphic animals as the characters.
Looking back over the briefing on script writing it was very useful and could help me develop my understanding of the topic. Learning the key symbols and descriptions is something to remember for doing the scripts and makes it more easy to understand. The concept art element of my story was something I felt most excited about over the Easter break as it was an excuse to draw my heart and soul into my work even refining it. This session has helped me feel more confident about looking at script writing and how to streamline my stories into a script format. In hindsight I should've looked into the element of ordering my work in the production bible sooner so that I would have an idea of how to order it.
In conclusion I'd learned a lot from the scriptwriting session and about the different elements of the script and may explore it further in my own personal time on one of my comic book scripts (fan or own creation) In future I shall look into the matter of a production bible or even an art of book to see how it is laid out in terms of production order so that I would have an idea ahead of time on what order to place the work into.
In the description of the scene it needed to be stated what time of day it was in the scene be it day, evening or night and where the scene was taken place for a location.
e.g. Ext- Shoe shop-Day
Which then brought us to the action in the shot, the description we were told could be short and concise or preferably detailed so that the animators/concept artists know what to produce for an animatic or piece of art. It seemed the detailed angle made more sense to me as if it was short and simple it wouldn't be much to follow for producing an animation.
e.g. Joseph exits the shoe shop carrying the crate of ballet shoes and walks along the street whilst struggling to handle the weight of the package whilst walking slowly and cautiously to avoid damaging the packaging.
The dialogue was the center piece of the script as it depicted what was being said by the characters. There was an instance in the script where the character would be either off screen or the dialogue being spoken was a voice over. In this the use of markers was needed.
eg. VO: Voice over
OS: off screen
Once these elements were understood it would then be time to piece everything together as a whole script, and when the scene would go into the next shot of the story. There were further script examples we could look at on Blackboard. Next week we would be going further in detail about script writing but for the time being our focus over the Easter break would be on beginning our production bibles in InDesign, even having sessions over the matter and how to order the artwork we created. I spoke to Annabeth on this matter and she told me to include short notes in the production bible and not full details like in the blog posts.
This was helpful as I spent the remainder of the session working on developing my character designs using Anthropomorphic animals as the characters.
Looking back over the briefing on script writing it was very useful and could help me develop my understanding of the topic. Learning the key symbols and descriptions is something to remember for doing the scripts and makes it more easy to understand. The concept art element of my story was something I felt most excited about over the Easter break as it was an excuse to draw my heart and soul into my work even refining it. This session has helped me feel more confident about looking at script writing and how to streamline my stories into a script format. In hindsight I should've looked into the element of ordering my work in the production bible sooner so that I would have an idea of how to order it.
In conclusion I'd learned a lot from the scriptwriting session and about the different elements of the script and may explore it further in my own personal time on one of my comic book scripts (fan or own creation) In future I shall look into the matter of a production bible or even an art of book to see how it is laid out in terms of production order so that I would have an idea ahead of time on what order to place the work into.
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