In week 6 of Script to screen/life drawing, we looked at the concept of the different perspectives in a background drawing. The focus would be the interior perspective of a room which we would then progress into 1 point, 2 point and 3 point perspective, this would in turn help us in doing our background artwork for our storytelling projects. I was felling rather excited as I was hoping to learn something new about perspective drawing for background artwork. Chris showed us what it was we needed to do, we needed to sketch a small box which would act as a story board shot, then sketch in a horizon line and draw out from it creating the vanishing point of the room. From there we could build an interior space or even a tunnel.
I was having some difficulties in terms of the vanishing point position and where to draw the wall in the void. However, as I did several more attempts I was beginning to feel more confident with the process to build up the spaces very well. Chris showed us a trick to doing walls in the empty space which I was particularly interested in. The trick was to lay out grid like lines on the base and the walls, then by drawing in some crosses it marked out the walls in the space. This was something I felt wasn't included in the books that I've read about perspective from and that there was more than meets the eye.
I practiced this method on my pieces, and was amazed with the way it impacted the sketch, it helped show some direction on my tunnel based pieces in terms of distance. It was clear I was learning new things within these sessions and made sure to take note on the methods. We were to use what we had learned to create an actual interior space using the maker space room as the inspiration this seemed like an easy task. So I sketched out the box and horizon line from where I was sitting and using my skills of observation I sketched out elements of the room such as the pillars and the cabinets. I sketched in some furniture like a curved sofa and a large wide screen television, my piece looked like a millionaires bachelor pad.
I was rather astonished by the way what we'd learned had made a accurate presentation of the room and may consider experimenting with this further.
Our next task was two point perspective,we would be sketching a corner of a room. The idea being, as before we would sketch out a horizon line and plot out the two points of perspective then draw a small vertical line on the horizon and sketching the perspective lines into the piece would make the piece look like a corner of the room. In trying this I did find it rather difficult to understand as I tend to sketch from the lines that were created by the perspective lines. Gradually though I was soon getting an understanding and using pencil shading I properly defined the roof and opposite wall.
Chris advised that I should try sketching in a door and have light coming from it. He showed me an idea of sketching lines from the door to show light coming from the other side, I could then shade it however I see fit. I used the method and sketched out a possible scene idea for my story telling script to screen where the character is confronted by the villain. In doing this task I felt this was something to be built upon and research for future use in artwork.
Our final task was 3 point perspective but instead of lines we'd be using curves to create an interior shot. However I was slightly concerned as I had some issues with 3 point perspective, but thankfully Chris provided a hand out which described what we needed to do which was something I like to do before trying something new. Following the hand out the first thing that was needed was to draw in the horizon line with two lines at each end. Down the middle line small marks were made along with vertical lines that were approximately 4cm apart.
The point of these lines was to mark the area where the curved perspective lines would be drawn in. Once drawn in we could sketch in the room. Chris informed us it would be like a panoramic view much like we get on our phones which was considered to be an element in AR tech using a fish eye view so to speak. I looked at some images to get an idea of what to do and then sketched out the room interior starting with the walls and slowly progressing to the door and ceiling using the perspective lines as a guide to mapping it out.
Once completed, it was very curved, however I felt it could use some improvement in the lines and presentation. I shall experiment with this over the Easter break as I create my concept artwork.
Looking back over the session I possibly would've done a few things differently. I should've continued doing more of the 3 point perspective drawings to get a better feel for the technique and produce a more refined result. In terms of the lesson I would possibly show Chris some examples of background work that I'd done in the past to see how I may refine them or improve upon them. In hindsight I should've looked at the hand out carefully and looked at images of how others had done an interior space, even using the pano feature on my phone to give me some guidance when sketching.
In conclusion I would believe the lesson has shown that I still had a lot to learn about perspective drawing but may find it of use in my own artwork and floor plans/elevations. In future I shall seek a second opinion on my perspective work and see what can be done to improve or build upon so I have a more clear idea on how
I was having some difficulties in terms of the vanishing point position and where to draw the wall in the void. However, as I did several more attempts I was beginning to feel more confident with the process to build up the spaces very well. Chris showed us a trick to doing walls in the empty space which I was particularly interested in. The trick was to lay out grid like lines on the base and the walls, then by drawing in some crosses it marked out the walls in the space. This was something I felt wasn't included in the books that I've read about perspective from and that there was more than meets the eye.
I practiced this method on my pieces, and was amazed with the way it impacted the sketch, it helped show some direction on my tunnel based pieces in terms of distance. It was clear I was learning new things within these sessions and made sure to take note on the methods. We were to use what we had learned to create an actual interior space using the maker space room as the inspiration this seemed like an easy task. So I sketched out the box and horizon line from where I was sitting and using my skills of observation I sketched out elements of the room such as the pillars and the cabinets. I sketched in some furniture like a curved sofa and a large wide screen television, my piece looked like a millionaires bachelor pad.
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| Bachelor pad perspective piece |
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| perspective rooms |
I was rather astonished by the way what we'd learned had made a accurate presentation of the room and may consider experimenting with this further.
Our next task was two point perspective,we would be sketching a corner of a room. The idea being, as before we would sketch out a horizon line and plot out the two points of perspective then draw a small vertical line on the horizon and sketching the perspective lines into the piece would make the piece look like a corner of the room. In trying this I did find it rather difficult to understand as I tend to sketch from the lines that were created by the perspective lines. Gradually though I was soon getting an understanding and using pencil shading I properly defined the roof and opposite wall.
Chris advised that I should try sketching in a door and have light coming from it. He showed me an idea of sketching lines from the door to show light coming from the other side, I could then shade it however I see fit. I used the method and sketched out a possible scene idea for my story telling script to screen where the character is confronted by the villain. In doing this task I felt this was something to be built upon and research for future use in artwork.
![]() |
| Two point perspective. |
Our final task was 3 point perspective but instead of lines we'd be using curves to create an interior shot. However I was slightly concerned as I had some issues with 3 point perspective, but thankfully Chris provided a hand out which described what we needed to do which was something I like to do before trying something new. Following the hand out the first thing that was needed was to draw in the horizon line with two lines at each end. Down the middle line small marks were made along with vertical lines that were approximately 4cm apart.
The point of these lines was to mark the area where the curved perspective lines would be drawn in. Once drawn in we could sketch in the room. Chris informed us it would be like a panoramic view much like we get on our phones which was considered to be an element in AR tech using a fish eye view so to speak. I looked at some images to get an idea of what to do and then sketched out the room interior starting with the walls and slowly progressing to the door and ceiling using the perspective lines as a guide to mapping it out.
![]() |
| 3 point perspective. |
Once completed, it was very curved, however I felt it could use some improvement in the lines and presentation. I shall experiment with this over the Easter break as I create my concept artwork.
Looking back over the session I possibly would've done a few things differently. I should've continued doing more of the 3 point perspective drawings to get a better feel for the technique and produce a more refined result. In terms of the lesson I would possibly show Chris some examples of background work that I'd done in the past to see how I may refine them or improve upon them. In hindsight I should've looked at the hand out carefully and looked at images of how others had done an interior space, even using the pano feature on my phone to give me some guidance when sketching.
In conclusion I would believe the lesson has shown that I still had a lot to learn about perspective drawing but may find it of use in my own artwork and floor plans/elevations. In future I shall seek a second opinion on my perspective work and see what can be done to improve or build upon so I have a more clear idea on how




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