29/9/17
Animation 101 was the lesson that I was most looking forward to as this was the main animation class of this course and could learn new things about the methods. For this class we were briefed on our subject course and module and the method we would be starting with was stop motion an old favourite of mine from my high school days and even now, in this exercise we would also be looking at the software called Maya a software that I was familiar with from my work experience at TT games in Wilmslow and apparently it had animation credentials which I was rather startled at, but then again I didn't know that photoshop had animation credentials until we did stop motion with pictures in my L3 art and design course in computer sessions, so anything can surprise you at this point.
For the stop motion we would be sharing 6 stop frame booths and the cameras with the second years, and the cameras we would have to book from our SISO accounts. Whilst in these booths we had to be careful not to lean on the walls as they were not secured down and could fall over onto people next door or even cause us some harm. Listening to my tutors Joe and Johnny I learned something that I thought could be beneficial as in animation the equivalent of 24 frames per second is one second of film time but in this course we would be using 25 frames per second and so I took note of this to try out later. Spacing and timing within the animation was crucial for one to run smooth and not just look like a stalling film.
We were even told that some people watch old Disney films frame by frame to see how their creators did it and the movements, which tested their element of seeing. This fitted with a motto we were introduced to at the start of the course Observe, Translate and Animate.
We were split into groups to do different activities and tutorials one group would be doing stop motion with Stopmotion pro v8 and the other with Maya. With this tutorial we would then learn to do one of the principles of animation from A to B which we would do using wooden blocks in the stop motion studio. Stopmotion pro V8 was a software that I was familiar with as I once used it on my old computer to do my animations but when I upgraded to mac I could no longer use it until a mac version was released. There was a slight problem with using the camera as it wouldn't show the connection on the laptop but never the less Joe showed us the principles of how to set it up. A guide to setting up the equipment and technical information that would help us in setting up the camera.
We were told that when using the media encoder it would help with big files that would reduce it to a more workable size as if we took this file and pressed play it wouldn't cope with the streaming thereby compromising our streaming. The camera model we would be using was a Canon 700d and that had other types too and had a plate that would fit to the tripod.and using a control leaver it would be locked into place to avoid it falling off. The camera comes equipped with a power pack which was better than a battery as they would die out later in the animation that we would be doing. We couldn't lose the lens cap at any point in our process
The settings on the Stopmotion software we would be using was setting the quality of the image on the image such as the pixels within the animation itself. We would use the camera to capture the movement of the cube frame by frame to create the finished product. Our task was to complete this A to B animation before next friday, one group would use Maya the other stopmotion pro v8. This told me I would need to come in sometime next week on my day off to book a camera and room for me to do the animation or use what animation software that I had to do it myself. I believe I may need to come into university next week on one of my days off and do the animation.
What I've learned could help in other aspects of my course and I hope that it will help in other projects, and I learned that some people in animation just want to get into things which is something that I myself follow but think that I need more time to develop things however this quality is also good for the industry of animation. I was a bit anxious and nervous as regards booking the equipment for the very first time but I would have to face my worries and fears head on, like many things on this course that may come.
End Log
Animation 101 was the lesson that I was most looking forward to as this was the main animation class of this course and could learn new things about the methods. For this class we were briefed on our subject course and module and the method we would be starting with was stop motion an old favourite of mine from my high school days and even now, in this exercise we would also be looking at the software called Maya a software that I was familiar with from my work experience at TT games in Wilmslow and apparently it had animation credentials which I was rather startled at, but then again I didn't know that photoshop had animation credentials until we did stop motion with pictures in my L3 art and design course in computer sessions, so anything can surprise you at this point.
For the stop motion we would be sharing 6 stop frame booths and the cameras with the second years, and the cameras we would have to book from our SISO accounts. Whilst in these booths we had to be careful not to lean on the walls as they were not secured down and could fall over onto people next door or even cause us some harm. Listening to my tutors Joe and Johnny I learned something that I thought could be beneficial as in animation the equivalent of 24 frames per second is one second of film time but in this course we would be using 25 frames per second and so I took note of this to try out later. Spacing and timing within the animation was crucial for one to run smooth and not just look like a stalling film.
We were even told that some people watch old Disney films frame by frame to see how their creators did it and the movements, which tested their element of seeing. This fitted with a motto we were introduced to at the start of the course Observe, Translate and Animate.
We were split into groups to do different activities and tutorials one group would be doing stop motion with Stopmotion pro v8 and the other with Maya. With this tutorial we would then learn to do one of the principles of animation from A to B which we would do using wooden blocks in the stop motion studio. Stopmotion pro V8 was a software that I was familiar with as I once used it on my old computer to do my animations but when I upgraded to mac I could no longer use it until a mac version was released. There was a slight problem with using the camera as it wouldn't show the connection on the laptop but never the less Joe showed us the principles of how to set it up. A guide to setting up the equipment and technical information that would help us in setting up the camera.
We were told that when using the media encoder it would help with big files that would reduce it to a more workable size as if we took this file and pressed play it wouldn't cope with the streaming thereby compromising our streaming. The camera model we would be using was a Canon 700d and that had other types too and had a plate that would fit to the tripod.and using a control leaver it would be locked into place to avoid it falling off. The camera comes equipped with a power pack which was better than a battery as they would die out later in the animation that we would be doing. We couldn't lose the lens cap at any point in our process
The settings on the Stopmotion software we would be using was setting the quality of the image on the image such as the pixels within the animation itself. We would use the camera to capture the movement of the cube frame by frame to create the finished product. Our task was to complete this A to B animation before next friday, one group would use Maya the other stopmotion pro v8. This told me I would need to come in sometime next week on my day off to book a camera and room for me to do the animation or use what animation software that I had to do it myself. I believe I may need to come into university next week on one of my days off and do the animation.
What I've learned could help in other aspects of my course and I hope that it will help in other projects, and I learned that some people in animation just want to get into things which is something that I myself follow but think that I need more time to develop things however this quality is also good for the industry of animation. I was a bit anxious and nervous as regards booking the equipment for the very first time but I would have to face my worries and fears head on, like many things on this course that may come.
End Log
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